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Civ revolution xbox 360
Civ revolution xbox 360













civ revolution xbox 360

You can adjust your settlers in order to accommodate different strategies, water-covered areas are good for developing technology while mountainous sections provide speedier production. As the maps are randomly generated, even the terrain can affect how you play. The French, for example, begin with a Cathedral which encourages you to aim for a Cultural victory. From the get-go, the Civilization you choose can impact which direction you take, with 16 different ones in all each with special bonuses both immediately and over a period of time as you play. Meanwhile, a myriad of factors can affect your games. The first three relate to resource management while the last requires you to use brute force to take over other cities. You can win one of four ways: through either a technological, economic, culture or domination victory. The baseline elements of Revolution follow the turn-based 4X template of the series, albeit simplified. And quite frankly, it’s one of the best attempts to bring strategy to the console market. Even Sid Meier himself showed giddy enthusiasm for the project, implying that a lot of care was taken. Civilization Revolution is different, in that it’s built from the ground-up only for consoles. The mouse-and-keyboard controls are difficult to translate on a control pad, consoles seem to lack the specs required to power these mammoth games and there just seems to be a general lack of care: more often than not, console owners are shafted with lazy, shoddy ports of these great games. Perhaps one of the most notoriously difficult genres to execute on consoles, strategy games have found success rare outside of the PC.















Civ revolution xbox 360